AG˹ٷ

STOCK TITAN

Stream Hatchet, a GameSquare Company, Signs New Managed Service Contract with Ubisoft

Rhea-AI Impact
(Moderate)
Rhea-AI Sentiment
(Very Positive)
Tags

Stream Hatchet, a subsidiary of GameSquare (NASDAQ:GAME), has secured a strategic partnership with Ubisoft to manage influencer marketing for the launch of Tom Clancy's Rainbow Six Siege X. The collaboration will utilize Stream Hatchet's proprietary technology and data-driven talent discovery platform to execute influencer activations at scale.

The partnership is expected to contribute to GameSquare's 2025 revenue, marking Stream Hatchet's evolution from an analytics provider to a full-service marketing platform. Rainbow Six Siege, with its tens of millions of registered players since 2015, aims to engage both existing fans and new audiences through this strategic influencer campaign.

Stream Hatchet, controllata di GameSquare (NASDAQ:GAME), ha siglato una partnership strategica con Ubisoft per gestire il marketing con influencer al lancio di Tom Clancy's Rainbow Six Siege X. La collaborazione sfrutterà la tecnologia proprietaria e la piattaforma di scoperta di talenti basata sui dati di Stream Hatchet per realizzare attivazioni influencer su larga scala.

La partnership dovrebbe contribuire ai ricavi 2025 di GameSquare, segnando l'evoluzione di Stream Hatchet da fornitore di analytics a piattaforma di marketing full‑service. Rainbow Six Siege, con decine di milioni di giocatori registrati dal 2015, punta a coinvolgere sia i fan storici sia nuovi pubblici attraverso questa campagna strategica con influencer.

Stream Hatchet, filial de GameSquare (NASDAQ:GAME), ha asegurado una alianza estratégica con Ubisoft para gestionar el marketing de influencers en el lanzamiento de Tom Clancy's Rainbow Six Siege X. La colaboración aprovechará la tecnología propia y la plataforma de descubrimiento de talento basada en datos de Stream Hatchet para ejecutar activaciones de influencers a gran escala.

Se espera que la asociación aporte a los ingresos de GameSquare en 2025, marcando la evolución de Stream Hatchet de proveedor de analítica a plataforma de marketing de servicio completo. Rainbow Six Siege, con decenas de millones de jugadores registrados desde 2015, aspira a involucrar tanto a los aficionados existentes como a nuevas audiencias mediante esta campaña estratégica de influencers.

Stream HatchetGameSquare (NASDAQ:GAME)� 자회사로� Ubisoft와 전략� 파트너십� 체결하여 Tom Clancy's Rainbow Six Siege X 출시� 위한 인플루언� 마케팅을 담당합니�. 이번 협업읶 Stream Hatchet� 독점 기술� 데이� 기반� 인재 발굴 플랫폼을 활용� 대규모 인플루언� 활성� 캠페인을 수행� 예정입니�.

� 파트너십읶 GameSquare� 2025� 매출� 기여� 것으� 예상되며, Stream Hatchet� 분석 제공업체에서 풀서비� 마케� 플랫폼으� 진화했음� 의미합니�. 2015� 이후 수천� 명의 등록 플레이어� 보유� Rainbow Six Siege� 이번 인플루언� 캠페인을 통해 기존 팬과 신규 청중 모두� 공략하려� 합니�.

Stream Hatchet, filiale de GameSquare (NASDAQ:GAME), a conclu un partenariat stratégique avec Ubisoft pour prendre en charge le marketing d'influence lors du lancement de Tom Clancy's Rainbow Six Siege X. La collaboration exploitera la technologie propriétaire et la plateforme de détection de talents basée sur les données de Stream Hatchet pour déployer des activations d'influenceurs à grande échelle.

Ce partenariat devrait contribuer aux revenus 2025 de GameSquare, marquant l'évolution de Stream Hatchet, d'un fournisseur d'analytique à une plateforme marketing tout-en-un. Rainbow Six Siege, qui compte des dizaines de millions de joueurs inscrits depuis 2015, vise à engager à la fois les fans existants et de nouveaux publics grâce à cette campagne d'influence stratégique.

Stream Hatchet, eine Tochtergesellschaft von GameSquare (NASDAQ:GAME), hat eine strategische Partnerschaft mit Ubisoft geschlossen, um das Influencer-Marketing für den Start von Tom Clancy's Rainbow Six Siege X zu übernehmen. Die Zusammenarbeit wird die proprietäre Technologie und die datengetriebene Talent-Discovery-Plattform von Stream Hatchet nutzen, um Influencer-Aktivierungen in großem Umfang durchzuführen.

Die Partnerschaft soll zu den Einnahmen von GameSquare im Jahr 2025 beitragen und markiert die Entwicklung von Stream Hatchet vom Analytics-Anbieter zur Full-Service-Marketingplattform. Rainbow Six Siege, mit seit 2015 zig Millionen registrierten Spielern, will sowohl bestehende Fans als auch neue Zielgruppen durch diese strategische Influencer-Kampagne ansprechen.

Positive
  • New managed service contract with major gaming publisher Ubisoft
  • Partnership expected to contribute to 2025 revenue
  • Expansion of Stream Hatchet's business model from analytics to full-service marketing
  • Access to Rainbow Six Siege's large player base of tens of millions
Negative
  • None.

Insights

GameSquare's Stream Hatchet secures significant Ubisoft contract, expanding from analytics to full-service influencer marketing, boosting 2025 revenue potential.

Stream Hatchet, GameSquare's influencer marketing and analytics subsidiary, has secured a strategic partnership with Ubisoft to drive the influencer marketing campaign for Tom Clancy's Rainbow Six Siege X. This represents a notable evolution for Stream Hatchet, which is expanding beyond its analytics roots into full-service marketing execution.

The deal holds particular weight given Rainbow Six Siege's massive player base of tens of millions of registered users since its 2015 launch. Ubisoft is leveraging Stream Hatchet's proprietary data-driven talent discovery platform to identify and activate creators at scale for this major franchise refresh.

This contract demonstrates GameSquare's vertical integration strategy bearing fruit. Stream Hatchet has successfully transformed from a pure analytics provider into a comprehensive marketing services platform with execution capabilities. The company is positioning this as a template for future long-term SaaS and marketing engagements with major publishers.

For GameSquare investors, this contract provides additional 2025 revenue visibility and validates the company's strategy of acquiring complementary businesses across the gaming ecosystem. The evolution of Stream Hatchet from data provider to full-service marketing engine creates a more compelling value proposition with higher potential customer lifetime value and deeper integration with major publishers like Ubisoft.

Stream Hatchet Partners with Ubisoft to Power Influencer Strategy for Tom Clancy's Rainbow Six Siege X Launch

FRISCO, TEXAS / / August 12, 2025 / Stream Hatchet an influencer marketing company and live streaming analytics platform and wholly-owned subsidiary of GameSquare Holdings (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced a strategic collaboration with Ubisoft to support the launch of Tom Clancy's Rainbow Six Siege X.

Under the agreement, Stream Hatchet will drive influencer strategy and execution, leveraging its proprietary technology and data-driven talent discovery platform to activate creators at scale. The partnership is expected to contribute to GameSquare's 2025 revenue, underscoring the growing demand for managed influencer services in high-impact game launches.

"We're proud to partner with Ubisoft on one of the most anticipated releases in tactical gaming," stated Justin Kenna, GameSquare's CEO. "This collaboration reflects the strength of our platform and Stream Hatchet's evolution from analytics to a full-service marketing engine capable of delivering value to customers on a global scale."

Tom Clancy's Rainbow Six Siege, one of the most iconic competitive shooter franchises, has attracted over tens of millions of registered players since its original launch in 2015. With Rainbow Six Siege X, Ubisoft is introducing the next evolution in the franchise-aimed at re-engaging loyal players while captivating a new generation of gaming audiences.

"Our team is excited to help bring Rainbow Six Siege X to life through cutting-edge influencer activations," added Justin Smith, Chief Commercial Officer of Stream Hatchet. "Our platform provides the tools and insight needed to identify the right voices and maximize impact across streaming and social channels. It's a natural fit for a launch of this scale."

This partnership highlights Stream Hatchet's ongoing expansion into managed services and campaign execution, laying the groundwork for future long-term SaaS and marketing engagements with top-tier publishers.

For more information about Stream Hatchet or to explore partnership opportunities, visit .

About Stream Hatchet

Stream Hatchet is the leading provider of data analytics for the live streaming industry. With a suite of services encompassing a user-friendly SaaS platform, custom reports, and strategic agency consulting, Stream Hatchet is a trusted guide for those navigating the dynamic landscape of live streaming. The company has up to 7 years of historical data with minute-level granularity from 20 platforms, Stream Hatchet provides stakeholders in the live-streaming industry with powerful insights to drive innovation and growth. Stream Hatchet partners with a diverse clientele - from video game publishers and marketing agencies to esports organizers and teams - who rely on the company's cutting-edge data analytics to optimize their marketing strategies, secure lucrative sponsorships, enhance esports performance, and build successful tournaments.

For more information visit .

About GameSquare Holdings, Inc.

GameSquare (NASDAQ:GAME) is a cutting-edge media, entertainment, and technology company transforming how brands and publishers connect with Gen Z, Gen Alpha, and Millennial audiences. With a platform that spans award-winning creative services, advanced analytics, and FaZe Clan, one of the most iconic gaming organizations, we operate one of the largest gaming media networks in North America. Complementing our operating strategy, GameSquare operates a blockchain-native Ethereum treasury management program designed to generate onchain yield and enhance capital efficiency, reinforcing our commitment to building a dynamic, high-performing media company at the intersection of culture, technology, and next-generation financial innovation.

To learn more, visit .

Forward-Looking Information

This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's and FaZe Media Inc.'s future performance, revenue, growth and profitability; and the Company's and FaZe Media's ability to execute their business plans. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company's and FaZe Media's ability to grow their business and being able to execute on their business plans, the Company being able to complete and successfully integrate acquisitions, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law.

Corporate Contact

Lou Schwartz, President
Phone: (216) 464-6400
Email: [email protected]

Investor Relations

Andrew Berger
Phone: (216) 464-6400
Email: [email protected]

Media Relations

Chelsey Northern / The Untold
Phone: (254) 855-4028
Email: [email protected]

SOURCE: GameSquare Holdings, Inc.



View the original on ACCESS Newswire

FAQ

What is the new partnership between Stream Hatchet and Ubisoft for Rainbow Six Siege X?

Stream Hatchet will manage Ubisoft's influencer marketing strategy and execution for the launch of Tom Clancy's Rainbow Six Siege X, using its proprietary technology and data-driven talent discovery platform.

How will the Ubisoft partnership affect GameSquare (NASDAQ:GAME) revenue?

The partnership is expected to contribute to GameSquare's 2025 revenue, though specific financial terms were not disclosed.

What is Stream Hatchet's role in the Rainbow Six Siege X launch?

Stream Hatchet will drive influencer strategy and execution, identifying and activating creators across streaming and social channels to maximize impact for the game launch.

How many players does Rainbow Six Siege have?

Tom Clancy's Rainbow Six Siege has attracted tens of millions of registered players since its original launch in 2015.

How does this partnership reflect Stream Hatchet's business evolution?

This partnership demonstrates Stream Hatchet's transformation from an analytics provider to a full-service marketing engine capable of delivering global customer value through managed services and campaign execution.
GAMESQUARE HLDGS INC

NASDAQ:GAME

GAME Rankings

GAME Latest News

GAME Latest SEC Filings

GAME Stock Data

97.88M
81.33M
14.29%
8.03%
2.98%
Electronic Gaming & Multimedia
Services-amusement & Recreation Services
United States
FRISCO